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This is the design blog of Callum Collins, game and sound designer. All of my university projects are located here as well as some personal projects.

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I grew up playing games and have always been fascinated with how they tell stories and challenge the player emotionally and sometimes, philosophically. I am currently working on my Masters of Design, focussing my research on Narrative and Player Emotions.

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As a game designer, I work in both 2D and 3D, with a focus on 3D. I create my 3D models in Blender and use the Unity game engine to create games.

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