Game-a-Week I
- Callum Collins
- Mar 3, 2019
- 1 min read
For my first game-a-week I made a 10 second game which uses unity physics to control a player dragging a ball. The ball will swing out when the player turns and is not allowed to touch the walls. The player must direct the ball to the end of the level without hitting the walls within the time limit. I went through a few different designs for this game and settled on this one as working with unity physics proved difficult at times.
The game can also be downloaded here:
https://1drv.ms/u/s!AllE-Wb9VDbKgeoJBGl5kmYtPLIRZw
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