Game Design: 3D Game Kit III
- Callum Collins
- Aug 21, 2018
- 1 min read
With most of the planning done, the next step is to make some simple level designs in unity. I've already played around with the game kit assets and I tried using the pro builder tools in class to make a level design focused on different heights. I then used the tools to try and make a small mock level.


I found that it was very difficult to judge the size of my terrain. The solution to this was to make sure that the different areas I model are accessible by the first person controller.
I also decided to try and draw a map of what I wanted to make with different pathways, loops and iconography.


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