Game Design: 3D Game Kit III

With most of the planning done, the next step is to make some simple level designs in unity. I've already played around with the game kit assets and I tried using the pro builder tools in class to make a level design focused on different heights. I then used the tools to try and make a small mock level.


I found that it was very difficult to judge the size of my terrain. The solution to this was to make sure that the different areas I model are accessible by the first person controller.
I also decided to try and draw a map of what I wanted to make with different pathways, loops and iconography.



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