Game Design: 3D Game Kit IV
- Callum Collins
- Sep 23, 2018
- 1 min read
Leading up to the playable prototype, I needed to create a level for the player to roam around and explore. This will help me test to see if my original concept level will translate to 3D properly. I started by making the level in unity using the 3D game kit and kit-bashing assets together. I got fairly far with this but in the end I decided this wasn't what I wanted to present for the prototype so I tried another approach.


This gave me a bit more of an idea of what I should aim for but with the kit-bashed mock up, I couldn't show off the 3D models I have made for this project. I started by grey boxing a level and then adding coloured materials to everything to make it a look a little closer to the finished idea.


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